| Author | Topic: bard and thier songs... (Read 184 times) |
xathil New Member
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Joined: Sept 2007 Posts: 3
|  | bard and thier songs... « Thread Started on Sept 23, 2007, 6:24pm » | |
for some reason the songs take an awful long time to sing. AD&D bards were more.. useful. with hit bonuses to allies and pentalties to enemies while they sang.
current bard's songs typically dont even affect the group, have immense lag and give really short effects a few which will never last through even a short fight.
level- song: effects/instrument required 21- allegro: +dex, +mv increases by level i belive. roughly level +X rounds 23 - percussion: +str +dr at 20+ level rounds 26 - march of greans travels: refreshes for small amount of mv 29 - rhythm of the parried blow: -20 ac. armor or shield basically but 300ish rounds only 31- ballad of tarins defense: +hr (level dependant) 119 rounds. 33 - tuning:detect magic (not sure how long it lasts because elf) 36 - fanfare: weak area attack costs 100 movement. 38 - entrance: charm 41 - lullaby: sleep. 44 - song of perceptions: invis 119 rounds. 80ish movement 46 - tune of the muddled: -hr -dex (according to help file) 50 movement 48 - banshees wail: area damage. 50 movement +20hp 51 - bladesong: weak enchant weapon (2hr/dr at level 62 compared to 6dr sharpen). does not align blade like helpfile says. 200 movement. 56 - tale of nymph's love: +cha 50mv very short duration (17 rounds) 61 - crescendo of the valley: +dr (short duration)
this is where my slist ends at the moment. the remaining songs are: 66 - harmony 68 - unravelling harmony 71 - song of the eagle's hunt 73 - lightfoot melody 76 - music of the spheres 79 - song of steels bane 81 - dragons roar 86 - battledance 89 - song of mana unravelling 91 - fortissimo of blasting 96 - clarifying hymn 100 - disharmonics
the instruments are.. uninspring (i hope there are better versions than the ones in the store) also it forces the bard to single wield if they want to sing various songs. they would be better if instruments functioned in the inventory instead of being held and most of the songs could use less lag/more duration and more powerful effects as they tend to be much shorter/weaker than thier respective spell based counterparts with significantly more lag.
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Kelsena New Member
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Joined: Dec 2006 Gender: Female  Posts: 2 Location: Sydney, Australia
|  | Re: bard and thier songs... « Reply #1 on Feb 5, 2008, 11:31pm » | |
I only just decided to check the forums again, my bad, sorry for the delay for even 1 reply ...
As far as instruments working from inventory ... 'Realistically', as much as you can imagine for a fantasy kinda game ... can YOU play the guitar AND fight off an attacker? *grin* I know it's just a game and anything can be done .. I think the imm team were looking at 'some' more realistic aspects, maybe anyway (I'm not on the imm team so I'm not guaranteeing that's how they are 8-P )
I also play Dark Age of Camelot and their bard EITHER use an instrument OR wield a weapon.
Maybe the lag could get looked at, I've never really noticed any lag when playing my bard and she's always part of a group adding buffs to the group as well.
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